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Download Resident Evil – The Darkside Chronicles ROM for Nintendo Wii and Play Resident Evil – The Darkside Chronicles Video Game For Free on your PC, Mac, Android, or iOS device! Resident Evil – The Darkside Chronicles Basic Information.

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Descargar Resident Evil Darkside Chronicles Wii Iso Free

  1. .nkit.iso: Smallest size. Works with current releases of Dolphin.wbfs: Larger size. Works with Dolphin and Wii consoles.iso: Largest size. Works with Dolphin and Wii consoles.
  2. Resident Evil The Darkside Chronicles Wii Iso is a Shooter video games for the Nintendo WII. This game developed by Cavia and published by Capcom.
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Resident Evil: The Darkside Chronicles
Developer(s)Capcom
Cavia
Publisher(s)Capcom
Director(s)Yasuhiro Seto
Hiroaki Kotake
Isao Takahashi
Producer(s)Masachika Kawata
Kentaro Noguchi
Writer(s)Shotaro Suga
Yasuhiro Seto
Haruo Murata
Composer(s)Shusaku Uchiyama
Takeshi Miura
SeriesResident Evil
EngineMT Framework
Platform(s)Wii, PlayStation 3
ReleaseWii
  • NA: November 17, 2009
  • AU: November 26, 2009
PlayStation 3
  • JP: June 28, 2012
Genre(s)Rail shooter
Mode(s)Single-player, multiplayer

Resident Evil: The Darkside Chronicles, released in Japan as Biohazard: The Darkside Chronicles (バイオハザード/ダークサイド・クロニクルズBaiohazādo/Dākusaido Kuronikuruzu), is an on-rails shooter video game for the Wii developed by Capcom and Cavia as part of the Resident Evil series.[1] The game was released for the Wii on November 17, 2009, in North America. It serves as a prequel to Resident Evil 4, setting 2 years before its events.[2] It was released in Europe on November 27, 2009, bundled with the Wii Zapper accessory.[3]

The game, along with The Umbrella Chronicles, is included in the Resident Evil Chronicles HD Collection for the PlayStation 3.

  • 1Plot

Plot[edit]

The game's plot revolves around the personal stories and tragedies in the series.[4] Its main focus is retelling the events of Resident Evil 2 and Resident Evil Code: Veronica, and a new chapter is featured.[5] For the Resident Evil 2 segment, the player takes control of protagonists Leon S. Kennedy and Claire Redfield,[1] with Sherry Birkin acting as an escort character in one chapter.[6] The Code: Veronica chapter features Claire, accompanied by fellow Rockfort Island prisoner Steve Burnside and later her brother Chris Redfield.

Scenarios[edit]

Operation Javier

The first scenario in Resident Evil: The Darkside Chronicles focuses on Leon Kennedy four years after the events of Resident Evil 2. Jack Krauser, an American Special Forces operative, accompanies Kennedy into a South American village to search for Javier Hidalgo, a former drug lord with ties to the Umbrella Corporation. They quickly discover the village has suffered a viral outbreak and is overrun with zombies and mutant bio-organic weapons (BOWs). The duo fights past the creatures and finds Javier's daughter, Manuela, who agrees to guide them through the jungle.

Manuela reveals her father treated her with the Veronica virus to cure a terminal illness. The group arrives at Javier's mansion and battle waves of Javier's experimental BOWs. They encounter Hilda, Manuela's mother, who transforms into a ravenous monster after succumbing to the Veronica virus. Kennedy dispatches Hilda, but Krauser severely injures his arm during the battle. Javier attempts to overpower Kennedy and Krauser by merging with a massive BOW called V-Complex. Manuela, in turn, uses the powers of Veronica virus to aid Kennedy and Krauser in defeating the Javier. The three escape the compound with a helicopter.[7]

Memories of a Lost City
Darkside

This scenario re-tells the events of Resident Evil 2, leading up to when Leon and Claire destroy 'G' (a mutated William Birkin). Claire Redfield and Leon S. Kennedy have just arrived in Raccoon City when they learn that the city has been infested with zombies and other monsters. They decide to go to the police station, hoping to find answers and discover Umbrella's involvement in the ordeal. Birkin's own daughter, Sherry, becomes his target and Leon and Claire must protect her from becoming mutated by his G-virus. All the while stalked by the powerful Tyrant and dealing with the mysterious agenda of Ada Wong.

Game of Oblivion

An abridged re-telling of Resident Evil Code: Veronica, where Claire Redfield and Steve Burnside remain together and attempt to escape Rockfort Island in a seaplane, while having to contend with the psychotic Alfred Ashford, and eventually, his sister Alexia. Claire and Steve are eventually separated and Chris arrives to help her find him, before taking on Alexia. In this iteration of the story, their father Alexander Ashford makes his first physical appearance, in a video, prior to becoming the monster known as Nosferatu.

Darkness Falls

'Darkness Falls'[8][9]Free download raphael saadiq stone rollin 2011 rar programs. is a hidden scenario in the game that focuses on Jack Krauser during Operation Javier. Krauser narrates his thoughts as he helps Leon Kennedy battle their way through Javier's headquarters. After a fierce battle with a BOW, Krauser severely injures his arm and is forced to rely on Kennedy's assistance for survival. They ultimately defeat Javier, but Krauser is deemed physically incapable of continuing his military service. He becomes infatuated with the idea that Umbrella's mutagenic viruses can grant unlimited power and leaves the U.S. government to seek out Albert Wesker.

Gameplay[edit]

Gameplay from Resident Evil: The Darkside Chronicles

The Darkside Chronicles is a rail shooter.[10] Players use the Wii-mote to target and eliminate enemies in the style of a Light gun shooter game. One can either play independently with an AI-controlled partner or cooperatively with another player. Each level features two players that share the same first-person perspective, but can freely move their own aiming reticle to independently shoot objects. Similar to Resident Evil: The Umbrella Chronicles, players wield a handgun with infinite ammunition and other firearms including a shotgun, sub-machine gun, and magnum. The game also features an 'evade move' technique, which allows players to dodge certain enemy attacks by successfully completing a quick time event. Players are graded at the end of each chapter based on how many enemies killed, objects destroyed, damage taken, completion time and critical hits landed.[1][10]

There were also some gameplay changes from The Umbrella Chronicles; for example, headshots were made easier for players to perform[10] and a status screen was implemented.[11] The players health bars are now separate, players can pick up and use Green Herbs to replenish their health meter at the push of a button. However, there is only one First Aid spray per-chapter and it is automatically used when the player's health meter hits zero, completely replenishing both health meters at the same time. Players can now customize each of their weapons from Power, Rate of Fire, Capacity, Reload Speed & Stopping Power. The Handgun is now fully customizable as well. The game automatically adjusts its difficulty, depending on the players' skill level.[1] Other new features include online leaderboards and a system to tell the players' reticle apart from each other in a co-op session.[11]

Development[edit]

The development of The Darkside Chronicles as a rails shooter was decided because Kawata considered it the best way to retell the scenarios that could not be included in the previous game.[11] With this title, he wanted to put a much bigger emphasis on horror, employing a camera system that will try to convey a sense of actually being in the game.[10][12] To research realistic camera shaking in hectic situations, one of the team members went out in town for a day to make motion tests with a camcorder.[13] Another important aspect to create the game's atmosphere was achieving high-quality graphics, which Cavia used all their resources for.[11] Kawata was very satisfied with the result and went on to say that the only thing really setting the visuals apart from next-generation consoles is the lack of HD display,[11] also mentioning that there is a plethora of attractive content to use for more games in the Chronicles series and the decision of their development would largely depend on Cavia's future involvement.[11]

As the game's development began before the production of Degeneration and because of the different timeframe, Kawata ruled out connections to this CG film and Resident Evil 5, though he hinted at the appearance of new characters and the exploration of the Birkins' and the Ashfords' family ties.[11]

Soundtrack[edit]

For the music of The Darkside Chronicles, series veterans Shusaku Uchiyama and Takeshi Miura have been brought back to compose and arrange tracks for the retellings of the games they originally worked on, with Uchiyama being responsible for Resident Evil 2 and Miura in charge of Code: Veronica.[14][15] Part of the soundtrack has been recorded with a group of over 40 musicians known as Tokyo Shitsunaigaku Kyokai Co., Ltd. and a chorus of 30 singers.[14] The orchestral arrangements were done by game and anime composer Yoshihisa Hirano who is also highly experienced with classical music.[14]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic75/100[16]
Review scores
PublicationScore
1UP.comA-[17]
GameSpot6/10[18]
IGN8.1/10[19]

IGN gave The Darkside Chronicles 8.1 out of 10. Compliments were given to the graphics, music, playability, and longevity of the title, but the camera was said to be mildly distracting and the story can be confusing for those unfamiliar with the Resident Evil franchise.[19]GameSpot gave the game a 6.0 out of 10. They stated, 'The only thing scary about this light-gun game is the dreadful shaky camera.'[18]

Descargar Resident Evil Darkside Chronicles Wii Iso Games

The Darkside Chronicles placed at number 151 on NPD Group's year-end 2009 sales ranking.[20] In Japan, the game began as the third best-selling game in the region at 73,000 units sold.[21] In France, the game sold 16,000 units during its debut.[22]

In November 2009, Capcom was forced to defend the game from the allegations from the Anglican Church of the United Kingdom, which said that it glamorizes violence and promotes the occult, with spokesperson Leo Tan stating: 'This is scaremongering and typical religious hysteria. You cannot blame society's ills on video games. Sylenth full. It's just absurd.'[23] However, the website totalvideogames.com states that, in an interview with the clergymen in question, that he never commented on the game, and the whole incident was a misunderstanding. TVG.com further goes on to say this was all likely a PR stunt.[24]

References[edit]

  1. ^ abcd'Resident Evil: Darkside Chronicles Detailed'. IGN. March 11, 2009. Retrieved 2009-03-12.
  2. ^Dahlgren, Matt (August 25, 2009). 'Capcom Announces Ship Date for Resident Evil: The Darkside Chronicles'. Capcom Unity. Retrieved 2009-08-25.
  3. ^Spencer (August 26, 2009). 'Zombies On Other Continents Keep Wii Zapper Alive'. Siliconera.com. Retrieved 2009-08-26.
  4. ^Resident Evil / The Darkside Chronicles: Talking Evil, The Meaning of 'Darkside'
  5. ^GoNintendo, Resident Evil: Darkside Chronicles - Leon ventures to South America
  6. ^'Resident Evil Darkside Chronicles Update'. IGN. April 22, 2009. Retrieved 2009-04-23.
  7. ^Glifford, Kevin (2009-09-09). 'Leon and Krauser Reunite in RE: Darkside Chronicles'. 1UP.com. Archived from the original on 2010-01-05. Retrieved 2009-09-10.
  8. ^Inside of Biohazard The Darkside Chronicles. Enterbrain. 31 March 2010. p. 5. ISBN978-4-04-726499-1.
  9. ^'Biohazard The Darkside Chronicles Original Soundtrack' (in Japanese). Suleputer. Retrieved 12 May 2010.
  10. ^ abcdHatfield, Daemon. 'Resident Evil: The Darkside Chronicles Preview'. IGN. Retrieved 2009-03-13.
  11. ^ abcdefgCapcom Europe, RE The Darkside Chronicles Q&A
  12. ^Resident Evil / The Darkside Chronicles: Talking Evil, The Presence of Horror
  13. ^VideoGamer, Resident Evil: The Darkside Chronicles Interview
  14. ^ abcResident Evil / The Darkside Chronicles: Talking Evil, The Importance of the Orchestra
  15. ^Resident Evil / The Darkside Chronicles: Talking Evil, Veronica's Darkness
  16. ^'Review: Resident Evil: The Darkside Chronicles'. Metacritic. Retrieved 2010-04-29.
  17. ^'Review: Resident Evil: The Darkside Chronicles'. 1UP.com. Archived from the original on 2012-07-28. Retrieved 2010-04-29.
  18. ^ abAnderson, Lark (2009-11-17). 'Resident Evil: The Darkside Chronicles Review'. GameSpot.com. Retrieved 2011-12-16.
  19. ^ abCraig Harris. 'Resident Evil: The Darkside Chronicles Review - Wii Review at IGN'. Wii.ign.com. Retrieved 2011-12-16.
  20. ^Remo, Chris (January 27, 2010). 'NPD/Pachter: First-Party Comprised 47% Of Wii Game Revenue In 2009'. Gamasutra. Retrieved 2010-03-12.
  21. ^Graft, Kris (January 22, 2010). 'Japanese Software: Kingdom Hearts Tops For Second Week'. Gamasutra. Retrieved 2010-03-12.
  22. ^'Capcom Reveals Weak Zack & Wiki Sales, Talks 'Tough' Wii Market'. Gamasutra. January 8, 2010. Retrieved 2010-03-12.
  23. ^'Capcom responds to clergy criticism'. MCV. 2009-11-24. Retrieved 2009-11-26.
  24. ^'Priests Misrepresented In Resident Evil PR Stunt News'. TVG. 2009-11-26. Archived from the original on 2010-04-20. Retrieved 2010-07-20.

External links[edit]

Descargar resident evil darkside chronicles wii iso 2
Wikiquote has quotations related to: Resident Evil: The Darkside Chronicles
  • Official website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Resident_Evil:_The_Darkside_Chronicles&oldid=885170276'

Darkside Chronicles Walkthrough

Hidden categories:
Progress Continues
We've already had 10231 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: Dec/Jan Progress Report.
The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Resident Evil 4

Developer(s)Capcom Production Studio 4
Publisher(s)Capcom, Nintendo
SeriesResident Evil
Platform(s)GameCube
Release date(s)NA January 11, 2005
JP January 27, 2005
EU March 18, 2005
Genre(s)Survival horror, Third-person shooter
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsG4BE08, G4BP08, G4BJ08
See also..

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Descargar resident evil darkside chronicles wii iso games

This scenario re-tells the events of Resident Evil 2, leading up to when Leon and Claire destroy 'G' (a mutated William Birkin). Claire Redfield and Leon S. Kennedy have just arrived in Raccoon City when they learn that the city has been infested with zombies and other monsters. They decide to go to the police station, hoping to find answers and discover Umbrella's involvement in the ordeal. Birkin's own daughter, Sherry, becomes his target and Leon and Claire must protect her from becoming mutated by his G-virus. All the while stalked by the powerful Tyrant and dealing with the mysterious agenda of Ada Wong.

Game of Oblivion

An abridged re-telling of Resident Evil Code: Veronica, where Claire Redfield and Steve Burnside remain together and attempt to escape Rockfort Island in a seaplane, while having to contend with the psychotic Alfred Ashford, and eventually, his sister Alexia. Claire and Steve are eventually separated and Chris arrives to help her find him, before taking on Alexia. In this iteration of the story, their father Alexander Ashford makes his first physical appearance, in a video, prior to becoming the monster known as Nosferatu.

Darkness Falls

'Darkness Falls'[8][9]Free download raphael saadiq stone rollin 2011 rar programs. is a hidden scenario in the game that focuses on Jack Krauser during Operation Javier. Krauser narrates his thoughts as he helps Leon Kennedy battle their way through Javier's headquarters. After a fierce battle with a BOW, Krauser severely injures his arm and is forced to rely on Kennedy's assistance for survival. They ultimately defeat Javier, but Krauser is deemed physically incapable of continuing his military service. He becomes infatuated with the idea that Umbrella's mutagenic viruses can grant unlimited power and leaves the U.S. government to seek out Albert Wesker.

Gameplay[edit]

Gameplay from Resident Evil: The Darkside Chronicles

The Darkside Chronicles is a rail shooter.[10] Players use the Wii-mote to target and eliminate enemies in the style of a Light gun shooter game. One can either play independently with an AI-controlled partner or cooperatively with another player. Each level features two players that share the same first-person perspective, but can freely move their own aiming reticle to independently shoot objects. Similar to Resident Evil: The Umbrella Chronicles, players wield a handgun with infinite ammunition and other firearms including a shotgun, sub-machine gun, and magnum. The game also features an 'evade move' technique, which allows players to dodge certain enemy attacks by successfully completing a quick time event. Players are graded at the end of each chapter based on how many enemies killed, objects destroyed, damage taken, completion time and critical hits landed.[1][10]

There were also some gameplay changes from The Umbrella Chronicles; for example, headshots were made easier for players to perform[10] and a status screen was implemented.[11] The players health bars are now separate, players can pick up and use Green Herbs to replenish their health meter at the push of a button. However, there is only one First Aid spray per-chapter and it is automatically used when the player's health meter hits zero, completely replenishing both health meters at the same time. Players can now customize each of their weapons from Power, Rate of Fire, Capacity, Reload Speed & Stopping Power. The Handgun is now fully customizable as well. The game automatically adjusts its difficulty, depending on the players' skill level.[1] Other new features include online leaderboards and a system to tell the players' reticle apart from each other in a co-op session.[11]

Development[edit]

The development of The Darkside Chronicles as a rails shooter was decided because Kawata considered it the best way to retell the scenarios that could not be included in the previous game.[11] With this title, he wanted to put a much bigger emphasis on horror, employing a camera system that will try to convey a sense of actually being in the game.[10][12] To research realistic camera shaking in hectic situations, one of the team members went out in town for a day to make motion tests with a camcorder.[13] Another important aspect to create the game's atmosphere was achieving high-quality graphics, which Cavia used all their resources for.[11] Kawata was very satisfied with the result and went on to say that the only thing really setting the visuals apart from next-generation consoles is the lack of HD display,[11] also mentioning that there is a plethora of attractive content to use for more games in the Chronicles series and the decision of their development would largely depend on Cavia's future involvement.[11]

As the game's development began before the production of Degeneration and because of the different timeframe, Kawata ruled out connections to this CG film and Resident Evil 5, though he hinted at the appearance of new characters and the exploration of the Birkins' and the Ashfords' family ties.[11]

Soundtrack[edit]

For the music of The Darkside Chronicles, series veterans Shusaku Uchiyama and Takeshi Miura have been brought back to compose and arrange tracks for the retellings of the games they originally worked on, with Uchiyama being responsible for Resident Evil 2 and Miura in charge of Code: Veronica.[14][15] Part of the soundtrack has been recorded with a group of over 40 musicians known as Tokyo Shitsunaigaku Kyokai Co., Ltd. and a chorus of 30 singers.[14] The orchestral arrangements were done by game and anime composer Yoshihisa Hirano who is also highly experienced with classical music.[14]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic75/100[16]
Review scores
PublicationScore
1UP.comA-[17]
GameSpot6/10[18]
IGN8.1/10[19]

IGN gave The Darkside Chronicles 8.1 out of 10. Compliments were given to the graphics, music, playability, and longevity of the title, but the camera was said to be mildly distracting and the story can be confusing for those unfamiliar with the Resident Evil franchise.[19]GameSpot gave the game a 6.0 out of 10. They stated, 'The only thing scary about this light-gun game is the dreadful shaky camera.'[18]

Descargar Resident Evil Darkside Chronicles Wii Iso Games

The Darkside Chronicles placed at number 151 on NPD Group's year-end 2009 sales ranking.[20] In Japan, the game began as the third best-selling game in the region at 73,000 units sold.[21] In France, the game sold 16,000 units during its debut.[22]

In November 2009, Capcom was forced to defend the game from the allegations from the Anglican Church of the United Kingdom, which said that it glamorizes violence and promotes the occult, with spokesperson Leo Tan stating: 'This is scaremongering and typical religious hysteria. You cannot blame society's ills on video games. Sylenth full. It's just absurd.'[23] However, the website totalvideogames.com states that, in an interview with the clergymen in question, that he never commented on the game, and the whole incident was a misunderstanding. TVG.com further goes on to say this was all likely a PR stunt.[24]

References[edit]

  1. ^ abcd'Resident Evil: Darkside Chronicles Detailed'. IGN. March 11, 2009. Retrieved 2009-03-12.
  2. ^Dahlgren, Matt (August 25, 2009). 'Capcom Announces Ship Date for Resident Evil: The Darkside Chronicles'. Capcom Unity. Retrieved 2009-08-25.
  3. ^Spencer (August 26, 2009). 'Zombies On Other Continents Keep Wii Zapper Alive'. Siliconera.com. Retrieved 2009-08-26.
  4. ^Resident Evil / The Darkside Chronicles: Talking Evil, The Meaning of 'Darkside'
  5. ^GoNintendo, Resident Evil: Darkside Chronicles - Leon ventures to South America
  6. ^'Resident Evil Darkside Chronicles Update'. IGN. April 22, 2009. Retrieved 2009-04-23.
  7. ^Glifford, Kevin (2009-09-09). 'Leon and Krauser Reunite in RE: Darkside Chronicles'. 1UP.com. Archived from the original on 2010-01-05. Retrieved 2009-09-10.
  8. ^Inside of Biohazard The Darkside Chronicles. Enterbrain. 31 March 2010. p. 5. ISBN978-4-04-726499-1.
  9. ^'Biohazard The Darkside Chronicles Original Soundtrack' (in Japanese). Suleputer. Retrieved 12 May 2010.
  10. ^ abcdHatfield, Daemon. 'Resident Evil: The Darkside Chronicles Preview'. IGN. Retrieved 2009-03-13.
  11. ^ abcdefgCapcom Europe, RE The Darkside Chronicles Q&A
  12. ^Resident Evil / The Darkside Chronicles: Talking Evil, The Presence of Horror
  13. ^VideoGamer, Resident Evil: The Darkside Chronicles Interview
  14. ^ abcResident Evil / The Darkside Chronicles: Talking Evil, The Importance of the Orchestra
  15. ^Resident Evil / The Darkside Chronicles: Talking Evil, Veronica's Darkness
  16. ^'Review: Resident Evil: The Darkside Chronicles'. Metacritic. Retrieved 2010-04-29.
  17. ^'Review: Resident Evil: The Darkside Chronicles'. 1UP.com. Archived from the original on 2012-07-28. Retrieved 2010-04-29.
  18. ^ abAnderson, Lark (2009-11-17). 'Resident Evil: The Darkside Chronicles Review'. GameSpot.com. Retrieved 2011-12-16.
  19. ^ abCraig Harris. 'Resident Evil: The Darkside Chronicles Review - Wii Review at IGN'. Wii.ign.com. Retrieved 2011-12-16.
  20. ^Remo, Chris (January 27, 2010). 'NPD/Pachter: First-Party Comprised 47% Of Wii Game Revenue In 2009'. Gamasutra. Retrieved 2010-03-12.
  21. ^Graft, Kris (January 22, 2010). 'Japanese Software: Kingdom Hearts Tops For Second Week'. Gamasutra. Retrieved 2010-03-12.
  22. ^'Capcom Reveals Weak Zack & Wiki Sales, Talks 'Tough' Wii Market'. Gamasutra. January 8, 2010. Retrieved 2010-03-12.
  23. ^'Capcom responds to clergy criticism'. MCV. 2009-11-24. Retrieved 2009-11-26.
  24. ^'Priests Misrepresented In Resident Evil PR Stunt News'. TVG. 2009-11-26. Archived from the original on 2010-04-20. Retrieved 2010-07-20.

External links[edit]

Wikiquote has quotations related to: Resident Evil: The Darkside Chronicles
  • Official website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Resident_Evil:_The_Darkside_Chronicles&oldid=885170276'

Darkside Chronicles Walkthrough

Hidden categories:
Progress Continues
We've already had 10231 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: Dec/Jan Progress Report.
The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Resident Evil 4

Developer(s)Capcom Production Studio 4
Publisher(s)Capcom, Nintendo
SeriesResident Evil
Platform(s)GameCube
Release date(s)NA January 11, 2005
JP January 27, 2005
EU March 18, 2005
Genre(s)Survival horror, Third-person shooter
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsG4BE08, G4BP08, G4BJ08
See also..

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Resident Evil 4, known in Japan as Biohazard 4 (バイオハザード4 Baiohazādo Fō), is a survival horror video game developed by Capcom Production Studio 4 and published by Capcom and Nintendo for the Nintendo GameCube. The story follows Leon S. Kennedy, who is sent on a mission to rescue Ashley Graham, the President's daughter, who has been kidnapped by a mysterious cult. Traveling to a rural village in Europe, he encounters a horde of violent villagers who pledge their lives to the cult.

Unlike previous games in the series, Resident Evil 4 has stronger focus on combat, with many more enemies to deal with. As such, it uses a new third person, over the shoulder combat system for easier aiming. Other changes to the game include context sensitive actions to interact with the environment, and quick-time event cutscenes.

RE4 was ported to the Wii with Resident Evil 4: Wii edition, with new Wii Remote based aiming controls and extra content from other platforms.

  • 1Problems

Problems

Intro Text Rendering

The line 'Six years later' at the intro doesn't appear correctly (by three letters instead of by one). This can be corrected by setting the texture cache slider to safe.

PerfCounters

This game uses a feature known as PerfCounters. Using emulator features such as savestates can cause this feature to glitch out, making the game run incredibly slow. There is no known solution to this quirk. Restarting the game after a normal save will remedy the slowdown.

Descargar Resident Evil Darkside Chronicles Wii Iso Torrent

Dark Stripes

Some textures like water and Ramon Salazar (boss) may have strange dark stripes on them. To avoid this issue don't set IR to Auto with OpenGL and disable Fast Depth Calculation with Vulkan.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

Biohazard Dark Side Chronicles

The graph below charts the compatibility with Resident Evil 4 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-10231(current)

Descargar Resident Evil Darkside Chronicles Wii Iso Download

Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7367Windows 7AMD Phenom II 720 BE @ 3.2GHzATI Radeon HD 4850Works goodultramann
3.0Windows 7AMD Phenom II 965 Quad-core @ 3.4GHzAMD Radeon HD 6870Very minor GFX glitches, rare crashing, 80-100% speed, occasional sound glitchesChaosZeroX
3.0-721Windows 7Intel Core i5-750 @ 2.66GHzNVIDIA GeForce GTS 250Smaller slowdowns in big areas. No crashes so far.
3.0-776Windows 7Intel Core i5-2500K @ 3.3GHzATI Radeon HD 5870Some artifacts on the sides of the screen with widescreen hack but looks good. Cannot see through infrared scope.gsilver
3.0-796Windows 7Intel Core i7-2600 @ 3.5GHzNVIDIA GeForce 560 TiAudio loop problem fixed! RE4 is PERFECT now. (Actual revision is b2a01dc34813)Linear
3.0-811Mac OS X 10.7.5Intel Core i7 @ 2.2GHzAMD Radeon HD 6750MWorks pretty well. Frame rate is close to 30FPS most of the time. Audio suffers from some issues (with DSP HLE). Every time a code cache clearing occurs, the framerate permanently drops below 15FPS: I have to close the game and restart it to fix this. Tested with default settings and DSP HLE.Nolendil
3.5Windows 8AMD FX-4170 @ 4.2GHzNVIDIA GeForce 210The emulator crashes when you start a new game.raidenninjamgs4
4.0-1349Windows 7AMD Athlon II X2 255 @ 3.1GHzAMD Radeon HD 5770Full framerate (30FPS game) despite slow hardware. Very rare crash when starting new game, no problems noticed after that. Note that the game was made to fake 16:9 on 4:3 TVs, so playing on a 16:9 monitor will result in annoying borders whatever you do. PAL version tested, enable 60Hz mode at the start.pinumbernumber
4.0-2879Windows 10Intel Core i5-6200U @ 2.3GHzNVIDIA GeForce GTX 950M30 FPS ok most of the time. Some slowdown occurs sometimes after loading a new room, but seems random behaviour. When it happens, game speed never come back to 30 FPS, so I must restart to fix. Always crashes in the hall of water, when walking on the yellow right switch, even if it's the first switch activated. So, impossible to play more of the game..Monsieurjplus
4.0-3369Windows 7Intel Core i5-2430M @ 2.4GHzIntel HD Graphics 3000Perfect 100%, 60FPS using lowest internal resolution, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, Skip EFB enabled, set your computer to high performance.Talos
5.0Windows 10Intel Core i7-870 @ 3.89GHzNVIDIA GeForce GTX 1080Over all runs well in 3* Native, with DirectX 12 backend. A few crashes at different points in the game but got past them after 1 or two restarts. I have also noticed my FPS will drop from 30 to 25-27. This happens usually after loading a saved state. It seems best not to load saved state files, or this drop in FPS and cracked audio will start. Do not save the game (in game or save state) if this happens. Restart and make sure the game is running stable before saving or it will save the error too, and run bad from then on. A nice emulation, with very smooth controls.Beastmode1080

Gameplay Videos

Main series
  • Resident Evil(2002)
  • Resident Evil Zero(2002)
  • Resident Evil Zero Trial Edition(2002)
  • Resident Evil 2(2003)
  • Resident Evil 3: Nemesis(2003)
  • Resident Evil Code: Veronica X(2003)
  • Resident Evil 4(2005)
  • Resident Evil 4: Wii edition(2007)
  • Resident Evil Archives: Resident Evil(2009)
  • Resident Evil Archives: Resident Evil Zero(2010)
  • Chronicles series
    • Resident Evil: The Umbrella Chronicles(2007)
    • Resident Evil: The Darkside Chronicles(2009)
    Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Resident_Evil_4&oldid=163864'
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